AI Insights · Timothy · July 2025
Top 5 Third Person Games Performance in Russia, Q2 2025
Explore the trends in downloads, revenue, and active users for leading third person games in Russia during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the top third person games on the unified platform in Russia showcased varied performance patterns in terms of downloads, revenue, and active users.
PUBG MOBILE saw a gradual decline in its weekly revenue, dropping from around $360K at the start of April to about $183K by the end of June. Downloads remained relatively stable, hovering around 80K to 90K weekly, with a noticeable increase to 93K in the final week of June. Active users fluctuated slightly but remained strong, starting at 3.7M and ending the quarter at a similar level.
Tanks Blitz - PVP MMO experienced a peak in weekly revenue in mid-April at approximately $196K, before tapering off to $93K by the end of June. Downloads varied, peaking at around 90K in late June, while active users showed a gradual increase, reaching over 2M by the quarter's end.
Genshin Impact demonstrated fluctuating revenue, with significant peaks such as $115K in mid-June. Downloads decreased from 51K to around 28K over the quarter. Active users saw a resurgence in mid-June, aligning with revenue peaks.
War Robots Multiplayer Battles maintained steady revenue around the $19K mark throughout the quarter. Downloads peaked at 28K in late May, while active users increased significantly, reaching over 206K by late June.
Free Fire x NARUTO SHIPPUDEN had a varied revenue pattern, with a notable increase to $30K at the end of June. Downloads remained steady, averaging around 35K weekly. Active users showed resilience, peaking at over 829K in late May.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored for a deeper understanding of market trends in Russia's gaming sector.